Beet City Bombers play flat track roller derby in accordance to the most current rules from Women’s Flat Track Derby association (WFTDA)
To review all rules, download them from WFTDA.
Video: The Basics
Roller derby rules 101:
Each team fields five players at a time.(If none are in the penalty box)
Four are BLOCKERS and one is the JAMMER (scores points).The skater wearing the star on her helmet is the jammer. The skater wearing the stripe down the middle on her helmet is called the PIVOT. The pivot is commonly the pack leader and defensive play caller; the jammer can pass the Star to the Pivot.
The four blockers from each team line up together between a designated “Pivot Line” and “Jammer Line” marked on the track, to form a ‘PACK’, while the two jammers line up behind the Jammer Line.
At the whistle the pack and jammers may begin to engage each other.
The first lap, the jammers earn no points, but the first jammer to legally pass each blocker on the opposing team and clear the pack is called LEAD JAMMER. You can tell if a skater is the Lead Jammer by looking at her designated jammer ref. The jammer ref will point to the jammer and hold his/her hand up in an “L” shape. The Lead Jammer reserves the right to strategically end the jam before the two minutes are completed by repeatedly gesturing with her hands on her hips. This is referred to as calling off the jam.
Jammers lose Lead Jammer status if they are sent to the penalty box during the jam. This means the jam will go the full 2 minutes.
After a jammer completes her initial lap, she scores 1 point for each opposing skater she passes at the hips.
Jammers automatically score points against opposing skaters serving in the penalty box.
Jammer referees hold up fingers at the conclusion of each lap for points just earned.
A skater ‘Fouls Out’ when they receive 7 penalties during a bout.
BCB = Beet City Bombers
CCSC = Capital City Skull Crushers
FM = Fresh Meat (someone that aspires to learn to play roller derby)
NSO = Non Skating Official